UBIF MC

Server changelog

UPDATED

CH 04NOV. 08 2026Stronger claim protection, more claim blocks

CHANGED Double the starting claim blocks

Everyone now starts with 1,000 claim blocks (UBIF members 1,250), up from 500 (625).

  • Already played before today? You get the extra 500 blocks (UBIF: plus another 125) once, the next time you log in. A chat message tells you when it's added.
  • Earning (100 per hour, 125 for UBIF) and the maximums (20,000 / 25,000) haven't changed. Check your balance with /claimslist.

NEW Items, animals and rides in claims are protected

In someone else's claim, you now need their /containertrust (or /trust) to touch their stuff.

  • Items on the ground can't be picked up. Items you threw yourself, and your own items after you die, you can always pick back up.
  • Animals, pets, villagers and golems can't be hurt, shot, set on fire, hit with potions, sheared, hooked or leashed. Hostile mobs (zombies, creepers...) can still be fought anywhere.
  • Boats, minecarts, horses, pigs and other rides can't be ridden or broken. Your own tamed horse, or a boat or minecart you placed yourself, is always yours to use.
  • Chests, barrels, shulker boxes, shelves, bookshelves, pots, lecterns, doors, gates, buttons and levers were already protected, and we double-checked them all.

NEW Beds belong to whoever placed them

  • Nobody else can sleep in your bed or set their spawn point with it, inside or outside a claim.
  • Inside a claim, the owner and anyone they give /accesstrust (or more) can use the claim's beds.
  • You can't place beds in someone else's claim without their trust.
  • Beds placed before today outside claims have no owner and work for everyone. Break and replace yours to claim it.

NEW /unstuck

Trapped inside someone else's claim? Type /unstuck and stand still for 5 seconds.

  • You're sent back to spawn and keep everything in your inventory.
  • Moving or taking damage cancels it. It only works while you're inside someone else's claim.

NEW Spawn areas on the web map

  • The web map has a new Protected areas layer.
  • Yellow square: the spawn platform plus a few blocks around it. Only staff can build or break blocks there, and land can't be claimed there. The Nether, End and The Beyond show the same-size no-claim square around their spawn.

CHANGED New look for the web map

The web map now matches this site's retro VCR style.

  • Open the menu (top left) for new Server info and Changelog buttons.

CHANGED Smaller spawn protection

The staff-only area at spawn now covers just the spawn platform and a few blocks around it (23 × 23 instead of 33 × 33).

  • You can build closer to spawn now, and claim land right up to the edge of the yellow square on the web map (it used to be 100 blocks).

CH 03NOV. 07 2026Land claims are here

NEW Full changelog website

This page! The join message now has a clickable link here, with more detail than fits in chat.

  • On Java, click the link in the welcome message. On Bedrock, visit zero.rocks/ubifmc/changelog in a browser.

NEW Land claims

Trusted and UBIF players can now protect their builds. Nobody else can break, build or take things inside your claim.

  • Who can claim: members of the Trusted and UBIF groups. If you're not in one yet, ask staff.
  • Where: the main world, the Nether, the End and The Beyond. Claims can't overlap the protected spawn area (the yellow square on the map; it was 100 blocks around spawn until Nov 8), or be made in Hogwarts, Hyrule, Eldaria and Flatworld.
  • How to claim: hold a golden shovel and right-click two opposite corners of the area. The claim protects everything above it and a few blocks underground, and it grows deeper by itself when you dig or build further down inside it. Or stand in the middle and type /claim <radius>. You need the golden shovel in your hand the first two times you use /claim.
  • Smallest claim: 5 blocks wide and 100 blocks in area.
  • See claims: right-click with a stick to outline the claim you're looking at, or turn on the Claims layer on the web map.
  • Resize: with the golden shovel, right-click a corner of your claim, then right-click where the corner should go. You can also stand in a claim, face the way you want it to grow and type /extendclaim <blocks>.
  • Remove: /abandonclaim while standing in it. You get the claim blocks back.

NEW Claim blocks

Every block of area you claim uses one claim block. You earn more by playing.

EveryoneUBIF members
Starting blocks1,0001,250
Earned per hour online100125
Most you can earn20,00025,000
  • Starting blocks were 500 (625 for UBIF) until Nov 8. Players from before then get the difference automatically.
  • A 20 × 20 claim uses 400 blocks. Check your balance and your claims with /claimslist.
  • Staff can award extra claim blocks for events or big projects.

NEW Sharing your claim

Stand in your claim and choose how much each friend can do.

CommandThey can
/accesstrust <player>use doors, buttons, levers and your bed
/containertrust <player>all of the above, plus chests and other containers, crops and animals
/trust <player>build and break too (full access)
/permissiontrust <player>share the claim with others at their own level
/untrust <player>nothing any more
/trustlist(shows who has what in the claim you're standing in)
  • Use public instead of a name to give everyone that level, for example /accesstrust public for a shop door.
  • /subdivideclaims switches the golden shovel to making sub-areas, so a room can have different rules from the rest of the claim. /basicclaims switches back.

NEW What a claim protects

  • Blocks: nobody without /trust can build or break.
  • Chests, barrels, furnaces and other containers, plus doors, trapdoors, fence gates, buttons and levers.
  • Animals and pets inside the claim, and crops.
  • Explosions don't damage claims, and fire doesn't spread inside them. The owner can allow explosions with /claimexplosions.
  • Items lying on the ground, animals, boats, minecarts and beds are protected too (since Nov 8; see above).
  • Stuck in someone's claim? /unstuck sends you to spawn, or /trapped moves you to nearby open land.

NEW Artists and claims

Artists can help decorate your claim without risking your build.

  • Artists can place decorations and use doors inside claims, and break blocks they placed themselves.
  • They can't break your blocks, open your containers or change the claim's settings.

NEW Claims expire after 30 days away

If the owner doesn't log in for 30 days, their claims are removed so the land can be used again.

  • From 10 days before expiry, the web map shows a countdown on the claim and outlines it in orange.
  • If you come back after 10 days or more, you'll be told how close your claims came to expiring. Logging in resets the clock.
  • Removing a claim doesn't remove the builds inside it. They just stop being protected.

NEW Claims on the web map

  • The web map has a Claims layer in the main world, Nether, End and The Beyond. Click a claim to see its owner, size and status.
  • The map updates every few minutes.

CH 02NOV. 06 2026Minecraft 26.3, artists and a new web map

CHANGED Server upgraded to Minecraft 26.3

Update your game to 26.3 for the best experience.

  • Players on 26.2 and older versions can still join.
  • Versions 1.20.5 to 1.21.4 are blocked because they have a known security problem. If you're on one of those, update.
  • Bedrock players can join as before.
  • Worlds were converted to 26.3. This can't be undone, so the server won't go back to 26.2.

CHANGED Plugin updates

  • WorldGuard, ViaBackwards, LuckPerms, WorldEdit, Multiverse, Chunky and Geyser (Bedrock support) were all updated for 26.3, with bug fixes.
  • Paper (the server software) was updated too, with performance fixes.

NEW Artist group (creative builders)

A new Artist rank for players who build and decorate in creative mode.

  • Artists are always in creative mode and can place any block except TNT.
  • Blocks an artist places are protected. Only artists and staff can break them, and pistons, explosions, fire and mobs can't change them.
  • Creative items can't leak into survival: artists can't drop items, open containers or use spawn eggs and buckets, and anything they place that holds items is emptied.
  • Creative and survival now have separate inventories in every world. Your survival items were kept.

CHANGED Mobs and griefing

Villagers can breed again, and hostile mobs no longer break blocks. The Nether and End stay vanilla.

  • Villagers can pick up food, breed and farm in every world. Before, they couldn't in the main world or Hogwarts.
  • In the main world, Hogwarts, Hyrule, Eldaria, Flatworld and The Beyond, these no longer break blocks: creeper explosions, ghast and blaze fireballs, withers, the Ender Dragon, endermen picking up blocks, zombies breaking doors, ravagers trampling crops, and breeze wind charges. They can still hurt you.
  • Zombies no longer go after turtle eggs.
  • Still vanilla everywhere: mobs can trample farmland, silverfish can hide in stone, and snow golems leave snow.

NEW Web map redesign

  • The web map is now UBIF MC, with a dark look by default. You can switch to light in its settings.
  • Spawn and the portals back to the main world are marked.
  • Hogwarts is on the map now.
  • The main world and Nether show the areas players have actually visited. New places appear as you explore them.
  • Bedrock players now show their own skin on the map instead of Steve.

NEW World borders in Hogwarts and Hyrule

  • Both worlds now have a border around the build, so you can't wander off into random terrain.
  • The main world, Nether, End, The Beyond and Eldaria have no border.

CHANGED Performance improvements

Behind-the-scenes tuning for smoother play. Nothing about how the game plays was changed on purpose. The small side effects are listed below.

  • Each chunk saves at most 16 arrows and 16 experience orbs, and 8 each of ender pearls, fireballs and snowballs. Extras disappear when the chunk unloads.
  • Fewer entity collisions are worked out per tick. Packed mob farms run cheaper, and mob cramming still works.
  • Treasure maps may lead to a structure someone has already found, instead of freezing the server while it searches for a new one.

FIXED Skins

  • Skins were checked on both Java and Bedrock. Java players see Bedrock skins and Bedrock players see Java skins.

REMOVED Distant Horizons and VoxelMap server support

  • These two server plugins weren't being used and were blocking the 26.3 upgrade. The mods still work in your own game, but they no longer get extra data from the server.

CH 01NOV. 04 2026Plugin updates and Bedrock fix